DIAGNÓSTICO DE LA INDUSTRIA MEXICANA DE DESARROLLO DE VIDEOJUEGOS EN MÉXICO
El sector mexicano de Desarrollo y Servicios Externos para la industria de Videojuegos es dinámico y en crecimiento, con talento altamente calificado, costos competitivos y proximidad con mercados internacionales, ofreciendo desarrollo, diseño, arte, control de calidad y otros importantes servicios.
50+
Empresas de Desarrollo y Servicios Externos de Videojuegos en el país.
2900+
Empleos directos en la industria de desarrollo de juegos en México.
79%
Representan 8 de cada 10 empleos en Desarrollo de Juegos en el país.
USD$36M+
Facturación promedio anual del sector.
TIPOS DE DESARROLLO Y SERVICIOS EXTERNOS
MODELOS DE CONTRATACIÓN
VENTAJAS DEL DESARROLLO EXTERNO
BENEFICIOS DEL SECTOR EN MÉXICO
https://library.oapen.org/bitstream/handle/20.500.12657/47043/9789048551736.pdf?sequence=1&isAllowed=y
the task of game production studies is to uncover the economic, cultural, and political structures that influence the final form of games by applying rigorous research methods. While the field of game studies has developed quickly in the past two decades, the study of the video game industry and different modes of video game production have been mostly dismissed by game studies scholars and requires more attention.
Keywords: production studies, game industry, game production, platform studies, indie, sociology of work
A critical reflection of video game production can uncover the economic, cultural, and political structures that influence the final form of games, whether it is a commercial blockbuster developed by publicly traded companies with the help of countless outsourcing partners, an unexpected indie sensation created by a small team in a co-working space, or an activist game made by an individual living on the margins of the video game industry.
Based on their study of the international music industry, John Williamson and Martin Cloonan (2007, 305) have argued ‘that the notion of a single music industry is an inappropriate model for understanding and analysing the economics and politics surrounding music.’ In a similar vein, any homogenous perception of the video game industry must be contested.
game production studies is a specific perspective that emphasizes the cultural, economic, political, and social circumstances in which games are created and the production cultures associated with video game development.
production studies emphasizes ‘specific sites and fabrics of media production as distinct interpretative communities, each with its own organizational structures, professional practices, and power dynamics.’ Game production studies must also consider these tensions and conflicts between individual developers’ agency and the social and economic conditions within which this agency is embedded
Game production studies does not suggest a singular new methodology or field of inquiry
how global game industry trends interact with local and regional production cultures Games are never created in a vacuum. Instead, they are shaped by networks of human and non-human actors that are dependent on historical and cultural contexts.
¿Por qué otras industrias de entretenimiento, como la música, si han logrado encontrar en el mercado mexicano, una fuente de ingresos confiable?
¿Cómo crear canales de oportunidad para que los gamedevs mexas puedan aprovecharlos y crear así un modelo de negocio sostenible?